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How currency works

You earn fruits while building, convert them into gold, and spend gold in the shop. Streaks multiply the gold you get when you ship a project.

Gold

The spendable currency. Buy things in the shop.

Fruits

Earned per hour of work. Convert to gold anytime.

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Streaks

Show up daily to earn a gold multiplier on every ship.

Fruit tiers

Each project is assigned a fruit based on its type (software or hardware) and complexity level. Harder projects earn fewer fruits per hour, but each fruit is worth more gold.

Software

Apps, websites, games, tools
L1Beginner
Mango

Mango

5g each

40 gold / hour
L2Intermediate
Pineapple

Pineapple

15g each

45 gold / hour
L3Advanced
Papaya

Papaya

25g each

50 gold / hour
L4Expert
Cocoa

Cocoa

60g each

60 gold / hour

Hardware

Circuits, devices, robots, wearables
L1Beginner
Guava

Guava

5g each

40 gold / hour
L2Intermediate
Coconut

Coconut

15g each

45 gold / hour
L3Advanced
Watermelon

Watermelon

25g each

50 gold / hour
L4Expert
Avocado

Avocado

60g each

60 gold / hour

Streak multiplier

Every day you work on a project, that project's streak ticks up by one. When you ship, the project's streak multiplies the fruit reward awarded by 1 + (streak × 0.01), so a 30-day streak earns you 1.30x as many fruit. Converting that fruit to gold later uses the flat shop rate, the streak is already baked into what you earned. Miss a day and the streak resets, so streak freezes from the shop are worth it.

Formula 1 + (10 × 0.01)
Multiplier1.10x
100g of base fruit becomes110 gold

Multiplier is snapshotted at ship time. Long streaks before shipping are worth the wait.

Ship reward calculator

Estimate the gold value of a ship at a given project streak. Type the base fruit reward (before any streak), and the panel walks through the same math the server runs at ship approval: base fruit × project streak, then each fruit converts to gold at the flat shop rate. The streak only multiplies the fruit you earn at ship time, converting fruit to gold later never applies a bonus.

Base reward0 fruit0 gold at base rate
After streak (1.10x)0 fruitApplied at ship approval (10-day streak)
Gold after conversion0 goldFloored per fruit type, like the convert endpoint
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